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Why choose the School of Arts and Creative Industries
Our animation courses rank 6th in their subject area for ‘value added’ progression - how students’ entry qualifications compare with their degree results (Guardian, 2024).
Artist, designer and course leader Noel Douglas has 30 years' experience running a design studio. His work has been exhibited in The Design Museum and the V&A Museum, and is in the collections of the V&A Museum, the Museum of London, and British Museum.
100% of our computer games and animation students were satisfied with the academic support they received while studying with us (NSS, 2024).
About the course
This mixed-media course is designed to give new and emerging animators a competitive edge when entering the world of work. Course highlights include character design and model making as well as motion graphics, augmented reality and special effects. Hone your craft with a combination of one-to-one tutorials, seminars, demonstrations and independent research. With insights into a range of animation techniques and new technologies, you’ll be well equipped for a future career in the creative industries.
Facilities and specialist equipment
- Spacious studios and facilities in Alexon House, the previous home of the Alexon and Eastex fashion company
- Industry-replicating stop-motion suite with three-point lighting
- Mac computers with access to Creative Cloud, Dragonframe and TB Paint software
- Creative Cloud for personal use
- Equipment including drawing tablets; cameras; C-stands; and coloured gels
- 360° green-screen room with motion-capture suit
Industry links
The course partners with a graphics arts course at MSA University in Cairo, Egypt, for international student collaboration.Ìý
Project collaborations include with our official education partner Luton Town Football Club; the NHS; and Luton Council.ÌýÌý
Student experience
Work the way you would in the creative industry, collaborating in teams across disciplines, in a studio environment.ÌýÌý
Engage with a wide range of graphic and animation work, from street art to visual identities, character design to motion graphics, and beyond.Ìý
Take the opportunity to work on live projects through entering national competitions and awards such as D&AD, RSA Student Awards and Penguin Design Award, alongside local collaborations and University-wide initiatives.ÌýÌý
Our in-house studio, Guildford Street Press, which is led by one of our alumni, offers internships that allow you to get live experience working on projects for external clients.Ìý
Benefit from regular visits to galleries, studios and exhibitions.Ìý
Attend talks from designers and animators from across the world, broadening your understanding of what is possible in the creative industries.Ìý
with Professional Practice Year
This course has the option to be taken over four years which includes a year placement in industry. Undertaking a year in industry has many benefits. You gain practical experience and build your CV, as well as being a great opportunity to sample a profession and network with potential future employers.
There is no tuition fee for the placement year enabling you to gain an extra year of experience for free.
*Only available to UK/EU students.
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with Foundation Year
A Degree with a Foundation Year gives you guaranteed entry to an Undergraduate course.
Whether you’re returning to learning and require additional help and support to up-skill, or if you didn’t quite meet the grades to pursue an Undergraduate course, our Degrees with Foundation Year provide a fantastic entry route for you to work towards a degree level qualification.
With our guidance and support you’ll get up to speed within one year, and will be ready to seamlessly progress on to undergraduate study at Bedfordshire.
The Foundation Year provides an opportunity to build up your academic writing skills and numeracy, and will also cover a range of subject specific content to fully prepare you for entry to an Undergraduate degree.
This is an integrated four-year degree, with the foundation year as a key part of the course. You will need to successfully complete the Foundation Year to progress on to the first year of your bachelor’s degree.
Why study a degree with a Foundation Year?
- Broad-based yet enough depth to give you credible vocational skills
- Coverage of a variety of areas typically delivered by an expert in this area
- Gain an understanding of a subject before choosing which route you wish to specialise in
- Great introduction to further study, and guaranteed progression on to one of our Undergraduate degrees
The degrees offering a Foundation Year provide excellent preparation for your future studies.
During your Foundation Year you will get the opportunity to talk to tutors about your degree study and future career aspirations, and receive guidance on the most appropriate Undergraduate course to help you achieve this; providing you meet the entry requirements and pass the Foundation Year.
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Course Leader - Noel Douglas
I’m an internationally recognised Artist and Designer with over 30 years experience teaching and running my own studio. I have worked for a large range of commercial clients and creating my own art work for exhibition.
I work across a range of media and spaces from Street Art, Posters and Graphic Identities to Videos, Augmented Reality and Web based work, both for my own Art and with groups who need my Design skills, most I recently I have worked with the group - a group of the bereaved survivors of the Grenfell Tower Fire - to develop large scale publicity campaigns for them.
What will you study?
Studying our Animation BA (Hons) course aims to provide you with the core knowledge and skills in animation, graphic design and illustration on exciting taught and self-driven projects in a beautiful old factory building in Luton’s Hat District located in the Creative Quarter, that is 20 minutes from Central London. Beginning with our Context and Ideas unit, you will be introduced to key theories on animation and art and design in general as well as its effect on culture and society. In more practical areas of art and design, our unit in Thinking Through Making will encourage you to take creative risks and develop an aesthetic sense through using various technologies, software, print, RISO, web, AR and different work processes and ideas. You will have the freedom to discover your own creative processes through experimentation and, as a result, use a range of media to communicate your ideas.ÌýÌý
To diversify your skill set, our Introducing Studio Practice unit will allow you to develop discipline-specific skills and experience such as independent learning, self-confidence, collaborative working and reflection, and apply them in other areas of study. Similarly, you will learn to manage these creative risks in our Animation and Illustration: Developing Materials and Methods unit. Here, you will develop the technical skills for image making and storytelling using animation and illustration digital and analogue 2D and 3D processes. These skills will help you significantly in our Communication Design: Exploring Materials and Methods unit, where you will look at new ways of experimenting with creative production methods to develop your studio practice.ÌýÌýÌý
ÌýTo further deepen your insight on contemporary art and design practices, our unit in Critical and Creative Contexts will allow you to explore issues and critical debates around art and design that you will use to inform your Final Major Project in Animation. This research-based project will allow you to pursue your creative interests as you demonstrate your skills and abilities through production. Another area of project work involves our Collaborative Enterprise unit, where you will collaborate in group settings to apply your knowledge and expertise in a wider professional community. To help you with the research and analytical skills needed for project work, our unit in Context and Meaning will allow you to critically examine a range of texts on art, design and visual culture while placing this theory and practice into global contexts. This will also be helpful in critically evaluating your own creative work.ÌýÌýÌý
To prepare you for your career in animation, our unit in Creative Futures will provide you with the skills and knowledge you need for a professional creative role. Whether you aspire to become a freelance artist, designer, teacher or pursue further study, this unit will support you in developing a career that suits your ambitions and interests. Furthermore, this unit will encourage you to participate in live projects, competition briefs and other group work while developing your creative persona online, in exhibition and elsewhere. You will be taught how to market and self-promote your work using online media tools. To add to this, our unit in Developing Professional Practice will teach you to incorporate independence and professionalism in the presentation of your work while also developing your confidence to take creative risks through live projects solving real world needs, from local community engagement to global problems such as the climate emergency. Finally, you will also have the opportunity to undertake a Professional Practice Year (Art and Design) that will give you the career-related experience you need to make informed decisions about your chosen field.ÌýÌýÌý
How will you be assessed?
A range of appropriate assessments will enable you to grow in confidence and demonstrate your acquisition of knowledge and skills. The formative and summative assessment methods used across the course include: In the first year the focus is to develop creative thinking skills to allow you to engage with study skills in general preparing you for assessments in units. Research is introduced as an important element in studio practice. This relationship between research and practice allows you to develop critical thinking reflection and higher education learning practice including referencing note taking essay and report writing - including virtual learning environments. Assessments based on individual and group presentations. Portfolio reviews are a key means of assessing but they are also important for collating work for a professional portfolio. This instills in students the right attitudes towards professional work whereby you can use your portfolio to promote yourself in professional contexts. Essays and reports feature in developing your writing skills helping you to express ideas in a variety of ways and styles and to develop academic writing skills that are of particular benefit in producing the final year contextual rationale for your major project. An online blog/personal website A midpoint Formal Formative Assessment to review all work in progress.
Key making skills relevant to communication design and creative enterprise are embedded in the teaching and learning of the course and will be taken into account in all assessments. The assessments will develop incrementally across the course and allow you to gain skills confidence and knowledge receive feedback and develop as a practitioner thus allowing you to implement this knowledge and feedback into subsequent assessments. At the end of the course completion of the assessments will demonstrate your ability to analyse current animation practice - and communicate this in both visual and written formats as well as demonstrate a range of transferable skills relevant to your professional employability
Careers
Employability skills and professional practice are integrated into the course and provide you with an awareness of the real-world context of the creative industries in general and animation in particular. You will be helped to develop a strategy for obtaining appropriate employment at the end of your course and there is a work-related learning unit that will especially help you to become more focused on managing your career. You will be helped with the preparation of a professional portfolio including a CV and learn the social-media skills needed to promote yourself in a social-mediated art and design world.
Typical graduate destinations for Animation students include various roles within design and creative industries: animation; film and television; advertising; music videos; interactive digital design; and games design.
You can also progress to further study at Master's level (Level 7) in areas such as animation illustration visual communication and motion graphics.
Entry Requirements
Fees for this course
UK
The full-time standard undergraduate tuition fee for the Academic Year 2025/26 is £9,250 per year. You can apply for a loan from the Government to help pay for your tuition fees. You can also apply for a maintenance loan from the Government to help cover your living costs. See
Excellence Scholarships
Worth £2,500 per year of study over three years when you score a defined number of UCAS tariff points from specified qualifications*
» If you don’t qualify for an Excellence Scholarship but have 120 UCAS tariff points, you have enough points for one of our Achievement Scholarships offering £500 per year of study**
» Other scholarships, bursaries and financial support packages are available
* Points requirements vary depending on type of qualification.
** Threshold is 120 UCAS tariff points across all awarding bodies and qualifications.
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International
The full-time standard undergraduate tuition fee for the academic year 2025/26 is £16,900 per year.
There are range of Scholarships available to help support you through your studies with us.
A full list of scholarships can be found here.